Tangible Interfaces Lab
The Tangible Interfaces Lab at Pratt Institute, created by Steve Turbek, explores interaction design beyond the touchscreen. We design for touch, hearing, and the many other senses that people possess.
“Software is eating the world” claimed Marc Andreessen in 2011. Many consumer products, from cameras to “walkmen” to car dashboards are now simply apps on featureless glass screens. This leads to bland product design and customer dissatisfaction. In car design, touch screens have become a safety concern. “Touch Screen controls take four times longer to perform simple tasks”
Tangible Interfaces are an opportunity for designers. When “everything is an app and all apps look the same” physical interaction is an opportunity for industrial designers to create innovative new products.
Class
The studio focuses on designing for tactile and sensory experiences to build interactive user experiences embodied in physical products. The studio is built around iterative prototyping with extensive use of electronic components, 3D modeling/printing. No previous experience of UX or electronics is expected.
(Photos of student work, used with permission)
Projects
DIY / Class design projects that explore Tangible Interfaces
Hardware
An overview of microcontrollers, sensors, motors, and other components used in the course. Includes diagrams, specs, and tips for choosing the right parts for your project.
Code
Sample code, tutorials, and reusable snippets for working with sensors, actuators, and communication protocols.
References
Books, articles, and online resources on tangible interaction design, physical computing, and related fields.